Brendan Day 6 Now Available to the Public


Hey, Habibis! It's the long awaited conclusion to Arc 1 of Brendan's route. I'm sure you'll really enjoy this one. Here is the changelog:

  • Split a line early on in Brendan's Day 6 into two due to it overlapping with the bottom of the textbox.
  • Made the transition between the house and the streets on Brendan's Day 6 more natural.
  • Fixed a bug where the game would constantly crash on Day 2 and Day 6 on Brendan's route if you were on a different route for Day 1 and switched to Brendan's route while meeting Nemo the maintenance shark.
  • Made it so that the game would display the proper arc title if you switched routes.
  • Fixed a typo that appears in Day 6 of Brendan's route.
  • Split a line into two in the middle of Brendan's Day 6 due to it overlapping with the bottom of the textbox in certain text settings.
  • Replaced the background during the Carnal variant of the scene in Brendan's Day 6. Turns out that I typed in the wrong background in the code.
  • Changed the music volumes during Brendan's Day 6.
  • Fixed the bug where the game wouldn't add one of the CGs from Brendan's Day 6 to the game.
  • Fixed the bug where the game would still show a CG it wasn't supposed to if you had SFW mode on.
  • Added one more CG to the Gallery that was missing from the previous version.
  • Changed the names of the species listed for Tucker, Liam, Connor, and Owen to remove references to real world countries (ocean in Owen's case).
  • Fixed a mistake where the game would display the MC's name as "Rex" regardless of what you put as his name in the timeline.
  • The arc titles have been changed. They are now more representive of the game's official names for each of the arcs, although the arc names for Connor, Owen, and Vlad are placeholder.
  • Changed the CG you can get during Kamil's route. This is meant to be a placeholder.
  • Changed several animations in Days 1 and 2. Specifically the scene where you meet Tucker and the Tuckettes, the scene where you choose to hug Kamil during his route, possibly in the first day of Connor's route (?), and the scene in the second day with Connor.
  • Slightly modified several of the backgrounds in Kamil's Day 1 to save space.
  • The title screen now changes whenever your last save is on Kamil's route. Gee, I wonder why this got put in this specific update.
  • And yes, Wyatt's sprite is still unchanged lmaoooo.

The small amount of changes can attributed to the fact that I was busy with several stuff in August and there was a lot of assets that needed to be done for the patreon update. I wanted to work on revising some of the old art in the game as well as adding some new features but a lot of them were unfinished by the time the deadline was due, so that's why you might have seen some stuff that I was working on that didn't make it into the final build if you're a patron. Next build will hopefully have more changes.

Speaking of next build, rejoice, Kamil simps, for the Patreon update adds Day 2 to his route! Kamil's route is... something special I'll just say that. If you want to read Day 2 of his route right now then consider becoming a patron here.


Some things about my Patreon. I posted the erotic art for P and Storm from Minotaur Hotel to all my Advanced and Blooming patrons, so go consider becoming a patron if you're interested. I also have a poll up for my Advanced and Blooming patrons, it concerns Joe from nanoff's BMZ comics. If you want to see him in my artstyle, maybe consider becoming a patron as well:


And that's it from me. I hope you guys enjoy this update. Have a good day and see you later!

Files

By Your Hands 0.7.1 - PC 203 MB
Sep 02, 2023
By Your Hands 0.7.1 - Mac 198 MB
Sep 02, 2023
By Your Hands 0.7.1 - Linux 186 MB
Sep 02, 2023
By Your Hands 0.7.1 - Android 217 MB
Sep 02, 2023

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Babygirl no one cares about Wyatt so you're good x3